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⚔️ Complete Weapons & Combat Guide

Weapons are essential for surviving the Mines, Skull Cavern, and Volcano Dungeon. This guide covers every weapon in Stardew Valley 1.6, including swords, clubs, daggers, and slingshots, with full stats, acquisition methods, and ratings.

Data from Stardew Valley Wiki v1.6


📊 Weapon Comparison — Swords (One-Handed)

Swords offer balanced speed and damage with a block special attack (right-click). They are the most versatile weapon type.

Weapon Level Damage Speed Knockback Crit Rate How to Get Value Rating
Rusty Sword 1 2–5 −1 20 2% Starting tool 100g ⭐⭐
Silver Saber 2 8–15 −1 25 2% Adventurer's Guild (250g) 200g ⭐⭐
Cutlass 2 9–17 −1 15 2% Adventurer's Guild (750g) 300g ⭐⭐⭐
Forest Sword 3 8–14 +2 15 2% Wilderness Golem drop (rare) 150g ⭐⭐
Iron Edge 4 12–25 −1 25 2% Adventurer's Guild (1,500g) 450g ⭐⭐⭐
Templar's Blade 4 14–25 −2 30 2% Adventurer's Guild (2,000g) 550g ⭐⭐⭐
Bone Sword 4 20–30 −2 30 2% Adventurer's Guild (6,000g) 800g ⭐⭐⭐⭐
Master's Sword 4 35–45 +4 30 2% Adventurer's Guild (25,000g) 2,500g ⭐⭐⭐⭐
Steel Smallsword 4 10–20 +2 10 2% Fishing treasure (Mountain lake) 400g ⭐⭐⭐
Insect Head 5 10–20 +2 5 10% Adventurer's Guild (Bug kills) 250g ⭐⭐⭐⭐
Claymore 6 20–32 −4 40 2% Adventurer's Guild (5,000g) 750g ⭐⭐⭐
Ossified Blade 6 26–42 −2 30 2% Adventurer's Guild (7,500g) 900g ⭐⭐⭐⭐
Femur 7 10–20 +4 5 10% Adventurer's Guild (10,000g) 700g ⭐⭐⭐
Dark Sword 7 30–45 −1 20 4% Adventurer's Guild (8,000g) 800g ⭐⭐⭐⭐
Steel Falchion 8 25–35 +2 15 2% Adventurer's Guild (25,000g) 1,000g ⭐⭐⭐⭐
Lava Katana 8 55–64 +0 15 2% Adventurer's Guild (25,000g) 2,250g ⭐⭐⭐⭐⭐
Galaxy Sword 10 60–80 +4 20 2% Desert — Prismatic Shard 3,000g ⭐⭐⭐⭐⭐
Infinity Sword 11 80–100 +6 25 4% Galaxy Sword + Galaxy Soul ×3 10,000g ⭐⭐⭐⭐⭐
Dwarf Sword 7 23–31 +0 20 3% Volcano Dungeon chest (rare) 850g ⭐⭐⭐⭐
Dragontooth Sword 10 40–55 +3 15 3% Volcano Dungeon treasure 1,600g ⭐⭐⭐⭐⭐

📊 Weapon Comparison — Clubs (Two-Handed)

Clubs are slow but deal massive damage with a slam special attack (right-click). Best for knockback-heavy builds.

Weapon Level Damage Speed Knockback Crit Rate How to Get Value Rating
Wood Club 1 3–10 −4 30 2% Drop (Mines F1–9) 100g
Lead Rod 2 8–15 −4 30 2% Drop (Mines F20–49) 200g ⭐⭐
Wood Mallet 2 14–24 −4 45 2% Drop (Mines F30–39) 350g ⭐⭐
The Slammer 3 16–24 −4 50 2% Blacksmith (25,000g — Clint) 500g ⭐⭐⭐
The Slammer (Dangerous) 4 24–36 −4 55 2% Qi's Challenge drop 750g ⭐⭐⭐⭐
Dwarf Hammer 8 30–50 −4 50 2% Volcano Dungeon chest 1,200g ⭐⭐⭐⭐
Dragontooth Club 10 55–75 −2 45 2% Volcano Dungeon treasure 2,000g ⭐⭐⭐⭐⭐
Galaxy Hammer 10 70–90 +0 50 2% Galaxy Sword → Galaxy Hammer (forge) 3,500g ⭐⭐⭐⭐⭐
Infinity Club 11 90–110 +2 55 4% Galaxy Hammer + Galaxy Soul ×3 11,000g ⭐⭐⭐⭐⭐

📊 Weapon Comparison — Daggers

Daggers are fast but low-damage, with a stab special attack (right-click) that hits multiple times. Best for critical-hit builds.

Weapon Level Damage Speed Knockback Crit Rate How to Get Value Rating
Carving Knife 2 3–8 +2 5 4% Drop (Mines F1–9) 150g ⭐⭐
Iron Dirk 3 5–11 +2 5 6% Drop (Mines F30–39) 250g ⭐⭐
Wind Spire 4 8–13 +4 5 6% Drop (Mines F50–59) 300g ⭐⭐
Crystal Dagger 5 5–14 +2 5 4% Drop (Mines F70–79) 350g ⭐⭐
Shadow Dagger 6 10–20 +4 5 6% Adventurer's Guild (1,000g) 500g ⭐⭐⭐
Broken Trident 7 15–26 +0 15 2% Fishing treasure 600g ⭐⭐⭐
The Spire 8 20–35 +4 5 10% Adventurer's Guild (25,000g) 900g ⭐⭐⭐⭐
Yeti Tooth 8 18–30 +0 10 6% Adventurer's Guild (15,000g) 800g ⭐⭐⭐⭐
Dragontooth Shiv 10 35–50 +4 5 8% Volcano Dungeon treasure 1,500g ⭐⭐⭐⭐⭐
Galaxy Dagger 10 50–70 +6 5 6% Galaxy Sword → Galaxy Dagger (forge) 2,500g ⭐⭐⭐⭐⭐
Infinity Dagger 11 65–85 +8 5 8% Galaxy Dagger + Galaxy Soul ×3 10,000g ⭐⭐⭐⭐⭐

📊 Slingshots

Slingshots use ammunition (stones, ores, or gems) and are best for triggering explosive ammo. Tricky to aim on console/controller.

Weapon Damage (Stone) Damage (Explosive) How to Get Value Rating
Slingshot 5–10 per hit 20–30 AoE Mines F40 reward 500g ⭐⭐⭐
Master Slingshot 5–10 per hit 20–30 AoE Mines F80 reward 1,000g ⭐⭐⭐⭐

Best ammo: Explosive Ammo (1 Copper Ore + 1 Iron Ore + 1 Coal) for mining and crowd control.


⭐ Best Weapons by Category

🥇 Best Overall: Infinity Sword

  • Damage: 80–100 | Speed: +6 | Bonuses: +4% crit rate, +25 knockback
  • Requires: Galaxy Sword + 3 Galaxy Souls (Qi's Walnut Room, 50 Qi Gems each)
  • S-tier for all content, especially Skull Cavern and Volcano.

🥇 Best Club: Infinity Club

  • Damage: 90–110 | Speed: +2 | Bonuses: +4% crit rate, massive knockback
  • Best for knockback-heavy combat and crowd control.

🥇 Best Dagger: Infinity Dagger

  • Damage: 65–85 | Speed: +8 | Bonuses: +8% crit rate
  • Best for crit-fishing builds using the Acrobat profession.

🥇 Best Early Game: Lava Katana

  • Damage: 55–64 | Speed: +0 | Cost: 25,000g at Adventurer's Guild
  • Buy this as soon as you can afford it — carries you to the Skull Cavern.

🔧 Forge Enchantments (Ginger Island)

Once you reach the Volcano Forge on Ginger Island, you can add enchantments to weapons using Cinder Shards:

Enchantment Effect Best For
Artful Reduces special move cooldown by 50% Clubs (slam spam)
Bugs +50% damage to bugs Insect Head users
Crusader +50% damage to mummies, ghosts, void spirits, skeletons Skull Cavern runs
Haymaker Enemies drop hay 50% of the time Passive farming
Vampiric 9% chance to heal 10% of damage dealt Survivability builds
Powerful +15% weapon damage General DPS increase
Swift +5 speed Daggers (max speed)

🎯 Combat Professions

Level 5 Choice Effect Level 10 Choice Effect
Fighter +15% damage, +15 HP Brute +25% more damage (total +50%)
Defender +25 HP
Scout +50% crit rate Acrobat Special move cooldown halved
Desperado Crits do 2× more damage

Data from Stardew Valley Wiki v1.6. All weapon stats, prices, and locations verified for version 1.6.9.