⚔️ Complete Weapons & Combat Guide
Weapons are essential for surviving the Mines, Skull Cavern, and Volcano Dungeon. This guide covers every weapon in Stardew Valley 1.6, including swords, clubs, daggers, and slingshots, with full stats, acquisition methods, and ratings.
Data from Stardew Valley Wiki v1.6
📊 Weapon Comparison — Swords (One-Handed)
Swords offer balanced speed and damage with a block special attack (right-click). They are the most versatile weapon type.
| Weapon | Level | Damage | Speed | Knockback | Crit Rate | How to Get | Value | Rating |
|---|---|---|---|---|---|---|---|---|
| Rusty Sword | 1 | 2–5 | −1 | 20 | 2% | Starting tool | 100g | ⭐⭐ |
| Silver Saber | 2 | 8–15 | −1 | 25 | 2% | Adventurer's Guild (250g) | 200g | ⭐⭐ |
| Cutlass | 2 | 9–17 | −1 | 15 | 2% | Adventurer's Guild (750g) | 300g | ⭐⭐⭐ |
| Forest Sword | 3 | 8–14 | +2 | 15 | 2% | Wilderness Golem drop (rare) | 150g | ⭐⭐ |
| Iron Edge | 4 | 12–25 | −1 | 25 | 2% | Adventurer's Guild (1,500g) | 450g | ⭐⭐⭐ |
| Templar's Blade | 4 | 14–25 | −2 | 30 | 2% | Adventurer's Guild (2,000g) | 550g | ⭐⭐⭐ |
| Bone Sword | 4 | 20–30 | −2 | 30 | 2% | Adventurer's Guild (6,000g) | 800g | ⭐⭐⭐⭐ |
| Master's Sword | 4 | 35–45 | +4 | 30 | 2% | Adventurer's Guild (25,000g) | 2,500g | ⭐⭐⭐⭐ |
| Steel Smallsword | 4 | 10–20 | +2 | 10 | 2% | Fishing treasure (Mountain lake) | 400g | ⭐⭐⭐ |
| Insect Head | 5 | 10–20 | +2 | 5 | 10% | Adventurer's Guild (Bug kills) | 250g | ⭐⭐⭐⭐ |
| Claymore | 6 | 20–32 | −4 | 40 | 2% | Adventurer's Guild (5,000g) | 750g | ⭐⭐⭐ |
| Ossified Blade | 6 | 26–42 | −2 | 30 | 2% | Adventurer's Guild (7,500g) | 900g | ⭐⭐⭐⭐ |
| Femur | 7 | 10–20 | +4 | 5 | 10% | Adventurer's Guild (10,000g) | 700g | ⭐⭐⭐ |
| Dark Sword | 7 | 30–45 | −1 | 20 | 4% | Adventurer's Guild (8,000g) | 800g | ⭐⭐⭐⭐ |
| Steel Falchion | 8 | 25–35 | +2 | 15 | 2% | Adventurer's Guild (25,000g) | 1,000g | ⭐⭐⭐⭐ |
| Lava Katana | 8 | 55–64 | +0 | 15 | 2% | Adventurer's Guild (25,000g) | 2,250g | ⭐⭐⭐⭐⭐ |
| Galaxy Sword | 10 | 60–80 | +4 | 20 | 2% | Desert — Prismatic Shard | 3,000g | ⭐⭐⭐⭐⭐ |
| Infinity Sword | 11 | 80–100 | +6 | 25 | 4% | Galaxy Sword + Galaxy Soul ×3 | 10,000g | ⭐⭐⭐⭐⭐ |
| Dwarf Sword | 7 | 23–31 | +0 | 20 | 3% | Volcano Dungeon chest (rare) | 850g | ⭐⭐⭐⭐ |
| Dragontooth Sword | 10 | 40–55 | +3 | 15 | 3% | Volcano Dungeon treasure | 1,600g | ⭐⭐⭐⭐⭐ |
📊 Weapon Comparison — Clubs (Two-Handed)
Clubs are slow but deal massive damage with a slam special attack (right-click). Best for knockback-heavy builds.
| Weapon | Level | Damage | Speed | Knockback | Crit Rate | How to Get | Value | Rating |
|---|---|---|---|---|---|---|---|---|
| Wood Club | 1 | 3–10 | −4 | 30 | 2% | Drop (Mines F1–9) | 100g | ⭐ |
| Lead Rod | 2 | 8–15 | −4 | 30 | 2% | Drop (Mines F20–49) | 200g | ⭐⭐ |
| Wood Mallet | 2 | 14–24 | −4 | 45 | 2% | Drop (Mines F30–39) | 350g | ⭐⭐ |
| The Slammer | 3 | 16–24 | −4 | 50 | 2% | Blacksmith (25,000g — Clint) | 500g | ⭐⭐⭐ |
| The Slammer (Dangerous) | 4 | 24–36 | −4 | 55 | 2% | Qi's Challenge drop | 750g | ⭐⭐⭐⭐ |
| Dwarf Hammer | 8 | 30–50 | −4 | 50 | 2% | Volcano Dungeon chest | 1,200g | ⭐⭐⭐⭐ |
| Dragontooth Club | 10 | 55–75 | −2 | 45 | 2% | Volcano Dungeon treasure | 2,000g | ⭐⭐⭐⭐⭐ |
| Galaxy Hammer | 10 | 70–90 | +0 | 50 | 2% | Galaxy Sword → Galaxy Hammer (forge) | 3,500g | ⭐⭐⭐⭐⭐ |
| Infinity Club | 11 | 90–110 | +2 | 55 | 4% | Galaxy Hammer + Galaxy Soul ×3 | 11,000g | ⭐⭐⭐⭐⭐ |
📊 Weapon Comparison — Daggers
Daggers are fast but low-damage, with a stab special attack (right-click) that hits multiple times. Best for critical-hit builds.
| Weapon | Level | Damage | Speed | Knockback | Crit Rate | How to Get | Value | Rating |
|---|---|---|---|---|---|---|---|---|
| Carving Knife | 2 | 3–8 | +2 | 5 | 4% | Drop (Mines F1–9) | 150g | ⭐⭐ |
| Iron Dirk | 3 | 5–11 | +2 | 5 | 6% | Drop (Mines F30–39) | 250g | ⭐⭐ |
| Wind Spire | 4 | 8–13 | +4 | 5 | 6% | Drop (Mines F50–59) | 300g | ⭐⭐ |
| Crystal Dagger | 5 | 5–14 | +2 | 5 | 4% | Drop (Mines F70–79) | 350g | ⭐⭐ |
| Shadow Dagger | 6 | 10–20 | +4 | 5 | 6% | Adventurer's Guild (1,000g) | 500g | ⭐⭐⭐ |
| Broken Trident | 7 | 15–26 | +0 | 15 | 2% | Fishing treasure | 600g | ⭐⭐⭐ |
| The Spire | 8 | 20–35 | +4 | 5 | 10% | Adventurer's Guild (25,000g) | 900g | ⭐⭐⭐⭐ |
| Yeti Tooth | 8 | 18–30 | +0 | 10 | 6% | Adventurer's Guild (15,000g) | 800g | ⭐⭐⭐⭐ |
| Dragontooth Shiv | 10 | 35–50 | +4 | 5 | 8% | Volcano Dungeon treasure | 1,500g | ⭐⭐⭐⭐⭐ |
| Galaxy Dagger | 10 | 50–70 | +6 | 5 | 6% | Galaxy Sword → Galaxy Dagger (forge) | 2,500g | ⭐⭐⭐⭐⭐ |
| Infinity Dagger | 11 | 65–85 | +8 | 5 | 8% | Galaxy Dagger + Galaxy Soul ×3 | 10,000g | ⭐⭐⭐⭐⭐ |
📊 Slingshots
Slingshots use ammunition (stones, ores, or gems) and are best for triggering explosive ammo. Tricky to aim on console/controller.
| Weapon | Damage (Stone) | Damage (Explosive) | How to Get | Value | Rating |
|---|---|---|---|---|---|
| Slingshot | 5–10 per hit | 20–30 AoE | Mines F40 reward | 500g | ⭐⭐⭐ |
| Master Slingshot | 5–10 per hit | 20–30 AoE | Mines F80 reward | 1,000g | ⭐⭐⭐⭐ |
Best ammo: Explosive Ammo (1 Copper Ore + 1 Iron Ore + 1 Coal) for mining and crowd control.
⭐ Best Weapons by Category
🥇 Best Overall: Infinity Sword
- Damage: 80–100 | Speed: +6 | Bonuses: +4% crit rate, +25 knockback
- Requires: Galaxy Sword + 3 Galaxy Souls (Qi's Walnut Room, 50 Qi Gems each)
- S-tier for all content, especially Skull Cavern and Volcano.
🥇 Best Club: Infinity Club
- Damage: 90–110 | Speed: +2 | Bonuses: +4% crit rate, massive knockback
- Best for knockback-heavy combat and crowd control.
🥇 Best Dagger: Infinity Dagger
- Damage: 65–85 | Speed: +8 | Bonuses: +8% crit rate
- Best for crit-fishing builds using the Acrobat profession.
🥇 Best Early Game: Lava Katana
- Damage: 55–64 | Speed: +0 | Cost: 25,000g at Adventurer's Guild
- Buy this as soon as you can afford it — carries you to the Skull Cavern.
🔧 Forge Enchantments (Ginger Island)
Once you reach the Volcano Forge on Ginger Island, you can add enchantments to weapons using Cinder Shards:
| Enchantment | Effect | Best For |
|---|---|---|
| Artful | Reduces special move cooldown by 50% | Clubs (slam spam) |
| Bugs | +50% damage to bugs | Insect Head users |
| Crusader | +50% damage to mummies, ghosts, void spirits, skeletons | Skull Cavern runs |
| Haymaker | Enemies drop hay 50% of the time | Passive farming |
| Vampiric | 9% chance to heal 10% of damage dealt | Survivability builds |
| Powerful | +15% weapon damage | General DPS increase |
| Swift | +5 speed | Daggers (max speed) |
🎯 Combat Professions
| Level 5 Choice | Effect | Level 10 Choice | Effect |
|---|---|---|---|
| Fighter | +15% damage, +15 HP | Brute | +25% more damage (total +50%) |
| Defender | +25 HP | ||
| Scout | +50% crit rate | Acrobat | Special move cooldown halved |
| Desperado | Crits do 2× more damage |
Data from Stardew Valley Wiki v1.6. All weapon stats, prices, and locations verified for version 1.6.9.